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Build 1402 Available for Download

By far the meatiest changelog to date. Changelog added dissTimestamp to store and calculate individual points in time. added a version stamp to the upper-righthand corner of the HUD. added tiredness: being awake now gradually increases your tiredness. There are currently no adverse effects, but eventually letting tiredness...


Damn you, Luke Hodorowicz

I knew I should have posted an update before the 18th. Ever since it came out, I’ve been doing nothing with my free time except playing Banished. Even though I felt like I’d seen everything there was to see within the first 90 minutes of play, I’ve lost...


Lightshaft Quirks

The more I do with the UDK, the more it becomes apparent that it was never designed to do anything larger than a square kilometer or so. When viewed from near the origin, as seen in the old screenshot below, lightshafts being cast from a DominantDirectionalLightMovable look just...


Build 1401b Available for Download

Plenty of changes in this build! Most of the changes are backend, and there are still plenty of bugs to be tracked down and worked out, but there is a distinct visual difference between 1312 and 1401b. You can download 1401b directly from Changelog: added WIP terrain....


Build 1401a Available for Download

Changelog: added a small, relatively flat bit of terrain to walk around on. added UTGame vehicles and weapons. fixed cooking: game now runs correctly on systems other than my own. Download 1401a


Build 1312 Available for Download

Changelog: Initial release. Problem: cooked code is not executing properly, so you can’t really do anything. This download is available only for posterity’s sake. If you really, really want to, download 1312.